[New Feature] ts node logic update #964
McPwny
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Description:
tiberian sun node logic still works as intended in red alert two, though currently the only two logics that work on building upgrades are power values, and superweapon inputs. updating nodes to attach more modern logics like radars, ore purifiers, shields, or even factory status to their parent building would increase their usability substantially. being able to use upgrades as prerequisites, if possible at all, would allow for branching and mutually exclusive tech trees. its easy to think of useful applications for the upgrade system
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