[New Feature] Vehicles and even infantry consume electricity, and the corresponding consequences are allowed #990
STstarstoneZ
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Ideas and feedback
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Might as well proliferate |
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yes, you are right. When the vehicle use power, it is also reasonable to generate power. |
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I hope unit can consume the same power as buildings, when low power, unit can also get the corresponding effect. For example, unable to move, self damage, invalid self effect, or reduced attack and other AE effects.
[TechnoType]
Poweruse=(integer - power)
LP.Operate=(boolean)
LP.SelfHealing=(boolean)
LP.SelfHealing.Rate= (double - minutes)
LP.SelfHealing.Amount= (integer - hitpoints)
LP.Cloakable= (boolean)
LP.SensorArray= (boolean)
LP.Effect=(AnimationType)
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