You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
* Comment support: comments are parsed & pin tooltips are set accordingly
14
14
15
15
## Installing from source
16
-
Download the repo as a zip, and extract it under your project Plugins folder so you have `YourProject/Plugins/HLSLMaterial/HLSLMaterial.uplugin`
16
+
Download the repo as a zip or download a [release](https://github.com/Phyronnaz/HLSLMaterial/releases) with prebuilt binaries, and extract it under your project Plugins folder so you have `YourProject/Plugins/HLSLMaterial/HLSLMaterial.uplugin`
17
+
18
+
Visual Studio is only required if you don't download a prebuilt release.
17
19
18
20
## How to
19
21
* Create a new `HLSL Material Function Library` (right click Content Browser -> Material & Textures). This asset will be the link between your hlsl file and all the generated material functions.
0 commit comments