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| X Multiplier | Intensity multiplier on X axis. Set it to 0 to disable distortion on this axis. |
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| Y Multiplier | Intensity multiplier on Y axis. Set it to 0 to disable distortion on this axis. |
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| Center X | Distortion center point (X axis). |
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| Center Y | Distortion center point (Y axis). |
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| Scale |Global screen scaling. |
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| Intensity |Set the value for the total distortion amount. |
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| X Multiplier |Set the Intensity multiplier on X axis. Set it to 0 to disable distortion on this axis. |
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| Y Multiplier |Set the Intensity multiplier on Y axis. Set it to 0 to disable distortion on this axis. |
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| Center X |Set the Distortion center point (X axis). |
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| Center Y |Set the Distortion center point (Y axis). |
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| Scale |Set the value for global screen scaling. |
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### Known issues and limitations
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@@ -29,4 +24,4 @@ This effect simulates the shape of a lens by distorting or undistorting the fina
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- Shader Model 3
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See the [Graphics Hardware Capabilities and Emulation](https://docs.unity3d.com/Manual/GraphicsEmulation.html) page for further details and a list of compliant hardware.
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See the [Graphics Hardware Capabilities and Emulation](https://docs.unity3d.com/Manual/GraphicsEmulation.html) page for further details and a list of compliant hardware.
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