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Update Anti-aliasing.md
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Documentation~/Anti-aliasing.md

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@@ -78,8 +78,7 @@ See the [Graphics Hardware Capabilities and Emulation](https://docs.unity3d.com/
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| Property | Function |
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| :------------------- | :------------------------------------------------------------ |
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| Jitter Spread | Set the diameter (in texels) in which jitter samples are spread. Smaller values result in crisper but a more aliased output. Larger values result in more stable but blurrier output. |
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| Stationary Blending | Set the blend coefficient for stationary fragments. This setting
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controls the percentage of history sample blended into final color for fragments with minimal active motion. |
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| Stationary Blending | Set the blend coefficient for stationary fragments. This setting controls the percentage of history sample blended into final color for fragments with minimal active motion. |
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| Motion Blending | Set the blending coefficient for moving fragments. This setting controls the percentage of history sample blended into the final color for fragments with significant active motion. |
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| Sharpness | Set the sharpneess to alleviate the slight loss of details in high frequency regions which can be caused by TAA. |
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