forked from JuicyJabon/QoLCompendium
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathQoLCompendium.csproj
More file actions
93 lines (92 loc) · 3.69 KB
/
QoLCompendium.csproj
File metadata and controls
93 lines (92 loc) · 3.69 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\tModLoader.targets" />
<PropertyGroup>
<AssemblyName>QoLCompendium</AssemblyName>
<LangVersion>preview</LangVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<WarningLevel>7</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<WarningLevel>7</WarningLevel>
</PropertyGroup>
<ItemGroup>
<None Remove="Content\Items\Placeables\HellBridger.png" />
<None Remove="Content\Projectiles\SkybridgerProj.png" />
</ItemGroup>
<ItemGroup>
<Folder Include="Assets\Bosses\" />
<Folder Include="Assets\Minibosses\" />
<Folder Include="Assets\InfoDisplayIcons\" />
<Folder Include="Assets\Backgrounds\" />
<Folder Include="Assets\Effects\" />
<Folder Include="Assets\Summons\" />
<Folder Include="Assets\Projectiles\" />
<Folder Include="Assets\SpawnModifiers\" />
<Folder Include="Assets\Slots\" />
<Folder Include="Assets\Storages\" />
<Folder Include="Content\Items\Weapons\Ammo\Arrows\SpiritClassic\" />
<Folder Include="Content\Items\Weapons\Ammo\Arrows\SOTS\" />
<Folder Include="Content\Items\Weapons\Ammo\Arrows\Thorium\" />
<Folder Include="Content\Projectiles\Fishing\" />
</ItemGroup>
<ItemGroup>
<Reference Include="Aequus">
<HintPath>..\..\ModReader\Aequus\Aequus.dll</HintPath>
</Reference>
<Reference Include="Avalon">
<HintPath>..\..\ModReader\Avalon\Avalon.dll</HintPath>
</Reference>
<Reference Include="CalamityEntropy">
<HintPath>..\..\ModReader\CalamityEntropy\CalamityEntropy.dll</HintPath>
</Reference>
<Reference Include="CalamityMod">
<HintPath>..\..\..\..\..\Apps\dnSpy\CalamityMod.dll</HintPath>
</Reference>
<Reference Include="CatalystMod">
<HintPath>..\..\ModReader\CatalystMod\CatalystMod.dll</HintPath>
</Reference>
<Reference Include="Clamity">
<HintPath>..\..\ModReader\Clamity\Clamity.dll</HintPath>
</Reference>
<Reference Include="ClickerClass">
<HintPath>..\..\ModReader\ClickerClass\ClickerClass.dll</HintPath>
</Reference>
<Reference Include="ContinentOfJourney">
<HintPath>..\..\ModReader\ContinentOfJourney\ContinentOfJourney.dll</HintPath>
</Reference>
<Reference Include="CrystalDragons">
<HintPath>..\..\ModReader\CrystalDragons\CrystalDragons.dll</HintPath>
</Reference>
<Reference Include="FargowiltasSouls">
<HintPath>..\..\ModReader\FargowiltasSouls\FargowiltasSouls.dll</HintPath>
</Reference>
<Reference Include="MartainsOrder">
<HintPath>..\..\ModReader\MartainsOrder\MartainsOrder.dll</HintPath>
</Reference>
<Reference Include="MrPlagueRaces">
<HintPath>..\..\ModReader\MrPlagueRaces\MrPlagueRaces.dll</HintPath>
</Reference>
<Reference Include="Redemption">
<HintPath>..\..\ModReader\Redemption\Redemption.dll</HintPath>
</Reference>
<Reference Include="SacredTools">
<HintPath>..\..\ModReader\SacredTools\SacredTools.dll</HintPath>
</Reference>
<Reference Include="SOTS">
<HintPath>..\..\ModReader\SOTS\SOTS.dll</HintPath>
</Reference>
<Reference Include="TheDepths">
<HintPath>..\..\ModReader\TheDepths\TheDepths.dll</HintPath>
</Reference>
<Reference Include="ThoriumMod">
<HintPath>..\..\ModReader\ThoriumMod\ThoriumMod.dll</HintPath>
</Reference>
<Reference Include="ThoriumRework">
<HintPath>..\..\ModReader\ThoriumRework\ThoriumRework.dll</HintPath>
</Reference>
<Reference Include="VanillaQoL">
<HintPath>..\..\ModReader\VanillaQoL\VanillaQoL.dll</HintPath>
</Reference>
</ItemGroup>
</Project>