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pokepy rewrite #64

@Kronopt

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@Kronopt

Hey @Naramsim and @phalt,

I was thinking about rewriting pokepy.

My main motivation is to move away from beckett.
I could then implement both synchronous and asynchronous clients, using requests and aiohttp respectively.
The code base would be basically the same, with only the client implementation being different for sync/async.
This way I think I can make the code more easier to read and maintain.

And it would be easier to finally implement a resource list method for every endpoint of the pokeAPI.

But I would like to hear what you guys have to say.
Do you think it's ok?

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