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2 parents 9c7b7a8 + dede396 commit f21ed6f

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src/SpriteLoader.cs

Lines changed: 9 additions & 9 deletions
Original file line numberDiff line numberDiff line change
@@ -89,8 +89,8 @@ private static void PolytopiaSpriteRenderer_ForceUpdateMesh(PolytopiaSpriteRende
8989
if (tile != null)
9090
{
9191
__instance.Sprite = GetSpriteForTile(
92-
__instance.Sprite,
93-
tile,
92+
__instance.Sprite,
93+
tile,
9494
EnumCache<Polytopia.Data.TerrainData.Type>.GetName(tile.data.terrain)
9595
);
9696
}
@@ -179,7 +179,7 @@ private static void UIWorldPreview_SetPreview(UIWorldPreview __instance) // TODO
179179
foreach (var enumValue in Enum.GetValues<ResourceData.Type>())
180180
{
181181
string resource = EnumCache<Polytopia.Data.ResourceData.Type>.GetName((ResourceData.Type)enumValue).ToLower();
182-
if(tile.Resource.sprite.name.Contains(resource))
182+
if (tile.Resource.sprite.name.Contains(resource))
183183
{
184184
resourceType = resource;
185185
break;
@@ -210,14 +210,14 @@ private static void InteractionBar_AddImprovementButtons(InteractionBar __instan
210210
return;
211211
}
212212
GameState gameState = GameManager.GameState;
213-
Il2CppSystem.Collections.Generic.List<CommandBase> buildableImprovementsCommands
213+
Il2CppSystem.Collections.Generic.List<CommandBase> buildableImprovementsCommands
214214
= CommandUtils.GetBuildableImprovements(gameState, player, tile.Data, true);
215215
for (int key = 0; key < buildableImprovementsCommands.Count; ++key)
216216
{
217217
UIRoundButton uiroundButton = __instance.quickActions.buttons[key];
218218
BuildCommand buildCommand = buildableImprovementsCommands[key].Cast<BuildCommand>();
219-
gameState.GameLogicData.TryGetData(buildCommand.Type, out ImprovementData improvementData2);
220-
UnitData.Type type = improvementData2.CreatesUnit();
219+
gameState.GameLogicData.TryGetData(buildCommand.Type, out ImprovementData improvementData2);
220+
UnitData.Type type = improvementData2.CreatesUnit();
221221
if (type == UnitData.Type.None && uiroundButton.icon.sprite.name == "placeholder")
222222
{
223223
try
@@ -295,7 +295,7 @@ private static void UIUtils_GetTile(ref RectTransform __result, Polytopia.Data.T
295295
if (sprite == null)
296296
{
297297
sprite = ModLoader.GetSprite(
298-
"mountain",
298+
"mountain",
299299
EnumCache<TribeData.Type>.GetName(tribeTypeFromStyle)
300300
);
301301
if (sprite == null)
@@ -328,7 +328,7 @@ private static void UIUtils_GetTile(ref RectTransform __result, Polytopia.Data.T
328328
{
329329
Image image = UIUtils.GetImage();
330330
sprite = ModLoader.GetSprite(
331-
EnumCache<Polytopia.Data.TerrainData.Type>.GetName(type),
331+
EnumCache<Polytopia.Data.TerrainData.Type>.GetName(type),
332332
EnumCache<TribeData.Type>.GetName(tribeTypeFromStyle)
333333
);
334334
if (sprite != null)
@@ -395,7 +395,7 @@ private static void UICityRenderer_GetResource(ref GameObject __result, string b
395395
int level = 0;
396396
if (tokens.Length > 1)
397397
{
398-
int.TryParse(tokens[1], out level);
398+
_ = int.TryParse(tokens[1], out level);
399399
}
400400

401401
string style;

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