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Added 'post-epilogue cutscene' description.
Updated location table.
Updated Chatscript (markdown)
Documented more chatscript parser tokens.
Documented new 'nametag_text' metadata
Added cannoli sandbar locations. Automated table generation.
Added 'unset_phrase'
Separate dialog redirection examples; shouldn't be on same line
Added 'see the full list of locations...' blurb, and removed locations being optional. All of the game's dialog is in cutscenes now.
Added full list of locations.
Documented 'filenames'
Documented 'advance_region' scene
Added neutral wave, `._./`
Added 'default_phrase', 'has_phrase'
Documented mood synonyms.
Documented boolean conditions. Documented set_flag, unset_flag, set_phrase
Removed 'destination' with freeroam purge
Added 'observers'
Added 'sly0', 'sly1' moods
Wrapped example roles in parentheses.
Added creature role. Marked creature-alias as optional.
Documented chatscript header flags.
Added destination, stop_walking, start_walking documentation
Documented chatscript comments.
Added 'start_if' condition
Chatscript now uses snake case (instead of multiple words or kebab-case)
Added `next scene` metadata feature. Alphabetized metadata items.
Added 'john faces right', '!kitchen-7' chatscript syntax
Added 'link_if' metadata item.