Unable to set owner property for default window used by dialog service #2432
Unanswered
lekhaPateel
asked this question in
WPF
Replies: 1 comment 1 reply
-
Any info? :) |
Beta Was this translation helpful? Give feedback.
1 reply
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
Below is the error which says that cannot assign owner property to itself. May I know what would the owner for dialog service?
2021-05-05 09:02:56.5078 MenuBar.Dialogs.DialogWindow 1 MenuBar.Dialogs.DialogWindow..ctor Debug TestPad:Owner before assignment is null
2021-05-05 09:02:56.5078 TestPad.Bootstrapper 1 TestPad.Bootstrapper+<>c.b__8_1 Fatal AppDomain.CurrentDomain.DispatcherUnhandledException Prism.Ioc.ContainerResolutionException: An unexpected error occurred while resolving 'Prism.Services.Dialogs.IDialogWindow' ---> Unity.ResolutionFailedException: Resolution failed with error: Exception has been thrown by the target of an invocation.
For more detailed information run Unity in debug mode: new UnityContainer().AddExtension(new Diagnostic()) ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentException: Cannot set Owner property to itself.
at System.Windows.Window.set_Owner(Window value)
at MenuBar.Dialogs.DialogWindow..ctor()
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at Unity.Processors.ConstructorProcessor.<>c__DisplayClass16_0.b__0(BuilderContext& c)
at Unity.Processors.MemberProcessor
2.<>c__DisplayClass8_0.<GetResolver>b__0(BuilderContext& c) at Unity.Processors.MemberProcessor
2.<>c__DisplayClass8_0.b__0(BuilderContext& c)at Unity.Processors.MemberProcessor
2.<>c__DisplayClass8_0.<GetResolver>b__0(BuilderContext& c) at Unity.Strategies.BuildPlanStrategy.PreBuildUp(BuilderContext& context) at Unity.UnityContainer.<>c.<.ctor>b__73_1(BuilderContext& context) --- End of inner exception stack trace --- at Unity.UnityContainer.<>c.<.ctor>b__73_1(BuilderContext& context) at Unity.UnityContainer.Unity.IUnityContainer.Resolve(Type type, String name, ResolverOverride[] overrides) at Prism.Unity.UnityContainerExtension.Resolve(Type type, ValueTuple
2[] parameters)--- End of inner exception stack trace ---
at Prism.Unity.UnityContainerExtension.Resolve(Type type, ValueTuple
2[] parameters) at Prism.Ioc.IContainerProviderExtensions.Resolve[T](IContainerProvider provider) at Prism.Services.Dialogs.DialogService.ShowDialogInternal(String name, IDialogParameters parameters, Action
1 callback, Boolean isModal, String windowName)at Prism.Services.Dialogs.DialogService.ShowDialog(String name, IDialogParameters parameters, Action`1 callback)
at RF.Model.OnRFFWUpdateRequest(Object sender, String firmwareVersion)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
2021-05-05 09:02:56.5278 TestPad.Bootstrapper 1 TestPad.Bootstrapper+<>c.b__8_0 Fatal AppDomain.CurrentDomain.UnhandledException Prism.Ioc.ContainerResolutionException: An unexpected error occurred while resolving 'Prism.Services.Dialogs.IDialogWindow' ---> Unity.ResolutionFailedException: Resolution failed with error: Exception has been thrown by the target of an invocation.
For more detailed information run Unity in debug mode: new UnityContainer().AddExtension(new Diagnostic()) ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentException: Cannot set Owner property to itself.
at System.Windows.Window.set_Owner(Window value)
at MenuBar.Dialogs.DialogWindow..ctor()
Beta Was this translation helpful? Give feedback.
All reactions