Fix issues after map transitioned, transition info is still retaining when changed new map by other ways.
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Apply to | 適用於
L4D2 -
How does it work?
- After map transitioned, transition info is still retaining when changed new map by other ways (such "changelevel" command).
- This can cause survivors spawn dead or teleport outside the saferoom when restarting the round.
- This plugin will clear those transition info if no longer is transitioned map.
- After map transitioned, transition info is still retaining when changed new map by other ways (such "changelevel" command).
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Require | 必要安裝
- l4d2_fix_changelevel: Fix issues due to forced changelevel.
- 修復手動更換地圖會遇到的問題
- l4d2_fix_changelevel: Fix issues due to forced changelevel.
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Known Issue
- If a player disconnects from server when map change, server loading second map too long and everyone in the server stuck in this situation
- To this Bug, write down the following cvars in cfg/server.cfg
// Duration (in seconds) to wait for survivors to transition across changelevels (default: 120) sm_cvar director_transition_timeout 50 // Duration (in seconds) to wait to unfreeze a team after the first player has connected (default: 55) sm_cvar director_unfreeze_time 40
- To this Bug, write down the following cvars in cfg/server.cfg
- If a player disconnects from server when map change, server loading second map too long and everyone in the server stuck in this situation
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Changelog | 版本日誌
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v1.0.2 (2024-12-30)
- Fix Gamedate wrong signature name: Signature ServerShutdown invalid.
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v1.0.1
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修復中途換地圖的時候(譬如使用Changelevel指令),會遺留上次的過關保存設定,導致滅團後倖存者被傳送到安全室之外或死亡
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原理
- 幫原作者修復gamedata簽證問題: Signature ServerShutdown invalid.
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已知問題
- 如果玩家在換圖過程中離線,將導致所有玩家卡在loading介面大約120秒
- 為了修復這問題,寫入以下指令在cfg/server.cfg
// 換圖時等待連線玩家的時間,時間到或所有玩家到齊才會載入地圖 (預設: 120) sm_cvar director_transition_timeout 50 // 換圖時第一位玩家連線之後,經過的時間到才會載入地圖 (預設: 55) sm_cvar director_unfreeze_time 40
- 為了修復這問題,寫入以下指令在cfg/server.cfg
- 如果玩家在換圖過程中離線,將導致所有玩家卡在loading介面大約120秒