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readme.md

Description | 內容

Fix issues after map transitioned, transition info is still retaining when changed new map by other ways.

  • Apply to | 適用於

     L4D2
    
  • How does it work?
    • After map transitioned, transition info is still retaining when changed new map by other ways (such "changelevel" command).
      • This can cause survivors spawn dead or teleport outside the saferoom when restarting the round.
    • This plugin will clear those transition info if no longer is transitioned map.
  • Require | 必要安裝

    1. l4d2_fix_changelevel: Fix issues due to forced changelevel.
      • 修復手動更換地圖會遇到的問題
  • Known Issue
    1. If a player disconnects from server when map change, server loading second map too long and everyone in the server stuck in this situation
      • To this Bug, write down the following cvars in cfg/server.cfg
         // Duration (in seconds) to wait for survivors to transition across changelevels (default: 120)
         sm_cvar director_transition_timeout 50
        
         // Duration (in seconds) to wait to unfreeze a team after the first player has connected (default: 55)
         sm_cvar director_unfreeze_time 40
  • Changelog | 版本日誌

中文說明

修復中途換地圖的時候(譬如使用Changelevel指令),會遺留上次的過關保存設定,導致滅團後倖存者被傳送到安全室之外或死亡

  • 原理

    • 幫原作者修復gamedata簽證問題: Signature ServerShutdown invalid.
  • 已知問題
    1. 如果玩家在換圖過程中離線,將導致所有玩家卡在loading介面大約120秒
      • 為了修復這問題,寫入以下指令在cfg/server.cfg
         // 換圖時等待連線玩家的時間,時間到或所有玩家到齊才會載入地圖 (預設: 120)
         sm_cvar director_transition_timeout 50
        
         // 換圖時第一位玩家連線之後,經過的時間到才會載入地圖 (預設: 55)
         sm_cvar director_unfreeze_time 40