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changelog.txt
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executable file
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2.0
First version as modification
2.0.1
Fix for Mac-related lua error http://forums.wesnoth.org/viewtopic.php?f=15&t=39116&p=579957#p579947
2.1.0
HP : min cost 4 , max cost 12, step 1
MP : min cost 8, max cost 16, step 1
Damage : min cost 12, max cost 28, step 2
Attack : min cost 40, max cost 56, step 2
2.1.0a
Added type=mp/sp/hybrid to allow use in single player
Removed #ifdef MULTIPLAYER
Added workaround for bug #23512
2.2.0
Lua implementation by gfgtdf
Better description for addon and modification
2.3.0
Added drain penalty customization by vn971
2.3.1
HP : default cost from 6 to 8
2.4.0
New option to only allow upgrades to units that do not have regular advancements
2.4.1
Update some deprecated code
Drain filter now considers all drains-type specials
Include experimental power upgrade option in separate [modification]
2.4.2
When base damage or strike is 1, then upgrade is allowed to reduce the other value by 25% to achieve more evenly distributed damage and strikes.
2.4.3
Group attacks by name+type+range
Sort attacks in log message