Commit 7442291
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Commit for version 1.03.
Fixes some incoherent file names, and file extensions. Also improves usability
by allowing recovery of the last command used by pressing the 'up arrow' key.
Provides support for WebGL porting.1 parent 4dba088 commit 7442291
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4,722 files changed
+34268
-73028
lines changed- Codename - GreyHat
- Assets/StreamingAssets
- ecorpEmployees
- nationalBank
- Library
- PlayerDataCache
- Linux64/Data
- Managed
- WebGL/Data
- Managed
- Win64/Data/Managed
- Win/Data/Managed
- ScriptAssemblies
- il2cpp_cache
- webgl_cache/linkresult_wasm_DAF3FAD214E1BC2D07E19DC095D1C3FE
- obj/Debug
- Codename-GreyHat
- Assets
- StreamingAssets
- ecorpEmployees
- ecorp
- helen
- hospital
- nationalBank
- user
- _Fonts
- Roboto_Mono
- static
- Ubuntu_Mono
- VT323
- _Prefabs
- _Scenes
- _ScriptableObjects
- ecorpEmployees
- ecorp
- helen
- hospital
- nationalBank
- player
- _Scripts
- _PC_Structures
- _Textures
- Library
- APIUpdater
- PackageCache
- Editor
- Resources
- Android
- builds
- Editor
- iOS
- builds
- UnityAds.framework
- Headers
- Modules
- DataPrivacy
- Documentation~
- Editor
- Tests
- Editor
- Unity.Analytics.StandardEvents
- Runtime
- DataPrivacy
- Documentation~
- Editor
- Collab
- Presenters
- Views
- Resources
- Styles
- Tests
- Editor
- Documentation~
- Editor
- Tests
- Editor
- Runtime
- Documentation~
- Editor Resources
- Gizmos
- Shaders
- Textures
- Package Resources
- Scripts
- Editor
- Runtime
- Tests
- Editor
- Runtime
- PlayerDataCache
- Linux64
- Data
- Managed
- Resources
- WebGL
- Data
- Managed
- Win64
- Data
- Managed
- Resources
- Win
- Data
- Managed
- Resources
- ScriptAssemblies
- ShaderCache
- 0
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- a
- b
- c
- d
- e
- f
- StateCache
- Hierarchy
- SceneView
- UIElements/EditorWindows
- il2cpp_cache
- libil2cpp
- metadata
- 00
- 01
- 02
- 03
- 04
- 05
- 06
- 07
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