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Readme.md

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# Project+ Dolphin Fork
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![image](https://github.com/user-attachments/assets/969b8a0f-e464-44f9-bbdd-7800d821f0ae)
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![Untitled-1](https://github.com/user-attachments/assets/3bfb148a-85d1-489d-96ae-1b7892acdc11)
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This is a work-in-progress version of the Dolphin Emulator built for usage with Project+. Current progress:
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This fork is a heavily modified version of the Dolphin Emulator designed for usage with Project+. It includes the following features:
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* Completed
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* 2 buffer as default setting (equivalent to 4 in FPM)
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* Project+ specific aspect ratios
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* Theming and iconography
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* Netplay button on toolbar
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* Update button on toolbar
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* Brawl rename to "Set me as default! Use the .dol file to play"
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* HD texture loading with .dol file with GameID workaround
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* Netplay replay automatic exporting
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* Auto-copy netplay code on netplay window startup
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* Branding, theming and iconography updates to match the Project+ aesthetic
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* Netplay button on the toolbar
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* Update button on the toolbar
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* Specific aspect ratios (19:15 and 69:40 for regular and widescreen, respectively)
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* Discord Rich Presence support for Project+
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* Gamecube Adapter polling rate listed in controller settings
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* Pre-configured hotkeys for volume up/down and opening netplay chat
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* Brawl save file MD5 check
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* Discord Rich Presence support
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* Automatic copying of netplay lobby code on netplay window startup
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* 2 buffer as default netplay setting (equivalent to 4 in FPM)
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* Separate Minimum and Player buffers in netplay window
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* Client side music toggle in netplay window
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* Gamecube adapter polling rate in controller settings
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* Spectator button in netplay window
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* Overwrite Dolphin updater functions with our own
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* To-Do
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* Bug fixes and miscellaneous improvements
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* Automatic export of Brawl vault data at the end of netplay sessions
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* Alternative implementation for automatic updates that fetch the latest GitHub release
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This project would not be possible without the work done by the [Faster Melee](https://github.com/FasterMelee/Ishiiruka), [Faster PM](https://github.com/jlambert360/Ishiiruka), [Slippi](https://github.com/project-slippi/dolphin), and [Mario Party Netplay](https://github.com/MarioPartyNetplay/Dolphin-MPN) teams.
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# Dolphin - A GameCube and Wii Emulator
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2. `cd Build`
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3. `cmake .. -DLINUX_LOCAL_DEV=true`
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4. `make -j $(nproc)`
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5. `cp -r ../Data/Sys/ ../Data/User/ ../Data/Launcher/ ../Data/portable.txt Binaries/`
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5. `cp -r ../Data/Sys/ ../Data/user/ ../Data/Launcher/ ../Data/portable.txt Binaries/`
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### Linux AppImage Build Steps:

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