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Add Discord rich presence support for netplay launcher (doesn't swap to Brawl fsr)
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Source/Core/UICommon/DiscordPresence.cpp

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -105,7 +105,7 @@ std::string ArtworkForGameId()
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const bool is_wii = Core::System::GetInstance().IsWii();
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const std::string region_code = SConfig::GetInstance().GetGameTDBImageRegionCode(is_wii, region);
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108-
if (SConfig::GetInstance().GetGameTDBID() == "RSBE01")
108+
if (SConfig::GetInstance().GetGameTDBID() == "RSBE01" || "ID-Project+ Netplay Launcher")
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{
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static constexpr char cover_url[] = "https://art.gametdb.com/wii/coverB/US/RSBEPL.png";
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return fmt::format(cover_url, region_code, SConfig::GetInstance().GetGameTDBID());
@@ -238,7 +238,7 @@ void UpdateDiscordPresence(int party_size, SecretType type, const std::string& s
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}
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if (title.empty())
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discord_presence.details = "Not in-game";
241-
else if (SConfig::GetInstance().GetGameID() == "RSBE01")
241+
else if (SConfig::GetInstance().GetGameID() == "RSBE01" || "ID-Project+ Netplay Launcher")
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{
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discord_presence.details = "Project+";
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discord_presence.largeImageText = "Project+";

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