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A bit more setup
Might not be needed? We shall see
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Source/Core/Core/BootManager.cpp

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@@ -96,6 +96,7 @@ bool BootCore(Core::System& system, std::unique_ptr<BootParameters> boot,
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Config::AddLayer(ConfigLoaders::GenerateNetPlayConfigLoader(*netplay_settings));
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StartUp.bCopyWiiSaveNetplay = netplay_settings->savedata_load;
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StartUp.bBrawlMusicOff = netplay_settings->brawlmusic_off;
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StartUp.bIsSpectator = netplay_settings->is_spectator;
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}
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// Override out-of-region languages/countries to prevent games from crashing or behaving oddly

Source/Core/Core/NetPlayProto.h

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@@ -148,6 +148,7 @@ enum class MessageID : u8
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ChunkedDataComplete = 0x44,
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ChunkedDataAbort = 0x45,
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PadSpectator = 0x5F,
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PadData = 0x60,
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PadMapping = 0x61,
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PadBufferMinimum = 0x62,

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