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Assertion failed: ModuleManager.IsModuleLoaded(ModuleName) on project cook #212

@StarmanAkremis

Description

@StarmanAkremis

While cooking to Windows it displays this error:

LogWindows: Error: appError called: Assertion failed: ModuleManager.IsModuleLoaded(ModuleName) [File:D:\UE_5.5\Engine\Source\Runtime\Core\Public\Modules\ModuleManager.h] [Line: 336]
Tried to get module interface for unloaded module: 'GitSourceControl'

LogThreadingWindows: Error: Runnable thread Background Worker #3 crashed.
LogWindows: Error: begin: stack for UAT
LogWindows: Error: === Critical error: ===
LogWindows: Error:
LogWindows: Error: Assertion failed: ModuleManager.IsModuleLoaded(ModuleName) [File:D:\UE_5.5\Engine\Source\Runtime\Core\Public\Modules\ModuleManager.h] [Line: 336]
LogWindows: Error: Tried to get module interface for unloaded module: 'GitSourceControl'
LogWindows: Error:
LogWindows: Error:
LogWindows: Error: [Callstack] 0x00007ffec8f81225 UnrealEditor-GitSourceControl.dll!FModuleManager::GetModuleChecked<FGitSourceControlModule>() [D:\UE_5.5\Engine\Source\Runtime\Core\Public\Modules\ModuleManager.h:336]
LogWindows: Error: [Callstack] 0x00007ffec8fd8ba3 UnrealEditor-GitSourceControl.dll!GitSourceControlUtils::UpdateFileStagingOnSavedInternal() [D:\Unreal Projects\Phenylpropanine\Plugins\UEGitPlugin\Source\GitSourceControl\Private\GitSourceControlUtils.cpp:1771]
LogWindows: Error: [Callstack] 0x00007ffec8fd877d UnrealEditor-GitSourceControl.dll!GitSourceControlUtils::UpdateChangelistStateByCommand() [D:\Unreal Projects\Phenylpropanine\Plugins\UEGitPlugin\Source\GitSourceControl\Private\GitSourceControlUtils.cpp:1705]
LogWindows: Error: [Callstack] 0x00007ffec8fd3bda UnrealEditor-GitSourceControl.dll!GitSourceControlUtils::RunUpdateStatus() [D:\Unreal Projects\Phenylpropanine\Plugins\UEGitPlugin\Source\GitSourceControl\Private\GitSourceControlUtils.cpp:1756]
LogWindows: Error: [Callstack] 0x00007ffec8faedc6 UnrealEditor-GitSourceControl.dll!FGitFetchWorker::Execute() [D:\Unreal Projects\Phenylpropanine\Plugins\UEGitPlugin\Source\GitSourceControl\Private\GitSourceControlOperations.cpp:690]
LogWindows: Error: [Callstack] 0x00007ffec8fa9eb5 UnrealEditor-GitSourceControl.dll!FGitSourceControlCommand::DoThreadedWork() [D:\Unreal Projects\Phenylpropanine\Plugins\UEGitPlugin\Source\GitSourceControl\Private\GitSourceControlCommand.cpp:52]
LogWindows: Error: [Callstack] 0x00007fff5a4c61e3 UnrealEditor-Core.dll!UnknownFunction []
LogWindows: Error: [Callstack] 0x00007ff6053f6daf UnrealEditor-Cmd.exe!UnknownFunction []
LogWindows: Error: [Callstack] 0x00007ff6053fdcd3 UnrealEditor-Cmd.exe!UnknownFunction []
LogWindows: Error: [Callstack] 0x00007fff5a0bee35 UnrealEditor-Core.dll!UnknownFunction []
LogWindows: Error: [Callstack] 0x00007fff5a0becfe UnrealEditor-Core.dll!UnknownFunction []
LogWindows: Error: [Callstack] 0x00007fff5a0e61ad UnrealEditor-Core.dll!UnknownFunction []
LogWindows: Error: [Callstack] 0x00007fff5a0ab0d6 UnrealEditor-Core.dll!UnknownFunction []
LogWindows: Error: [Callstack] 0x00007fff5a2b7e23 UnrealEditor-Core.dll!UnknownFunction []
LogWindows: Error: [Callstack] 0x00007fff5a70c0ad UnrealEditor-Core.dll!UnknownFunction []
LogWindows: Error: [Callstack] 0x00007fff5a7035cf UnrealEditor-Core.dll!UnknownFunction []
LogWindows: Error: [Callstack] 0x00007fffeb98e8d7 KERNEL32.DLL!UnknownFunction []
LogWindows: Error:
LogWindows: Error: Crash in runnable thread Background Worker #3
LogWindows: Error: end: stack for UAT
Took 362,01s to run UnrealEditor-Cmd.exe, ExitCode=3
Cook failed.

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