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Fix verification file name (again)
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archive.go

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -66,11 +66,11 @@ func GetEngineAssociation(path string) (string, error) {
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// GetBundleVerificationFile returns the file that should exist for this bundle as a basic integrity check
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//
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// If the bundle contains "engine", then it is considered an engine bundle, and thus must include UE4Game-Win64-Shipping.
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// If the bundle contains "engine", then it is considered an engine bundle, and thus must include UE4Game.
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// Else, it is considered an editor bundle, and must include UE4Editor.
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func GetBundleVerificationFile(bundle string) string {
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if strings.Contains(bundle, "engine") {
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return "Engine/Binaries/Win64/UE4Game-Win64-Shipping."
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return "Engine/Binaries/Win64/UE4Game."
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} else {
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return "Engine/Binaries/Win64/UE4Editor."
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}

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