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fixed CanGetPiercingRush
Monsters cannot gain piercing during the first turn
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proc_rush.lua

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -292,7 +292,7 @@ end
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--Utility functions for Rush
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--Returns true if a monster can get a piercing effect as per Rush rules
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function Card.CanGetPiercingRush(c)
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if c:IsHasEffect(EFFECT_CANNOT_ATTACK) then return false end
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if c:IsHasEffect(EFFECT_CANNOT_ATTACK) or Duel.GetTurnCount()==1 then return false end
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local e=c:IsHasEffect(EFFECT_PIERCE)
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if e==nil then return true end
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return e:GetReset()==0

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