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Added new card script
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pre-release/c101303028.lua

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--スレット・アームド・ドラゴン
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--Threat Armed Dragon
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--scripted by pyrQ
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local s,id=GetID()
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function s.initial_effect(c)
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--Destroy 1 Dragon monster you control, and if you do, Special Summon this card
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local e1=Effect.CreateEffect(c)
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e1:SetDescription(aux.Stringid(id,0))
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e1:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON)
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e1:SetType(EFFECT_TYPE_IGNITION)
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e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
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e1:SetRange(LOCATION_GRAVE)
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e1:SetCountLimit(1,id)
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e1:SetTarget(s.sptg)
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e1:SetOperation(s.spop)
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c:RegisterEffect(e1)
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--Destroy 1 monster on the field with 2400 or less ATK, then if you destroyed a monster you control, you can Special Summon 1 Dragon monster from your hand or Deck whose original Level is 2 higher than the destroyed monster
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local e2=Effect.CreateEffect(c)
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e2:SetDescription(aux.Stringid(id,1))
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e2:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON)
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e2:SetType(EFFECT_TYPE_IGNITION)
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e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
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e2:SetRange(LOCATION_MZONE)
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e2:SetCountLimit(1,{id,1})
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e2:SetCost(Cost.Discard())
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e2:SetTarget(s.destg)
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e2:SetOperation(s.desop)
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c:RegisterEffect(e2)
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end
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function s.sptgdesfilter(c,tp)
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return c:IsRace(RACE_DRAGON) and c:IsFaceup() and Duel.GetMZoneCount(tp,c)>0
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end
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function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
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if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and s.sptgdesfilter(chkc,tp) end
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local c=e:GetHandler()
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if chk==0 then return Duel.IsExistingTarget(s.sptgdesfilter,tp,LOCATION_MZONE,0,1,nil,tp)
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and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
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Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
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local g=Duel.SelectTarget(tp,s.sptgdesfilter,tp,LOCATION_MZONE,0,1,1,nil,tp)
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Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,tp,0)
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Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,tp,0)
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end
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function s.spop(e,tp,eg,ep,ev,re,r,rp)
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local c=e:GetHandler()
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local tc=Duel.GetFirstTarget()
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if tc:IsRelateToEffect(e) and tc:IsMonster() and Duel.Destroy(tc,REASON_EFFECT)>0
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and c:IsRelateToEffect(e) then
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Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
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end
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end
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function s.spfilter(c,e,tp,lv)
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return c:IsRace(RACE_DRAGON) and c:IsOriginalLevel(lv) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
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end
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function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
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if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsAttackBelow(2400) and chkc:IsFaceup() end
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if chk==0 then return Duel.IsExistingTarget(aux.FaceupFilter(Card.IsAttackBelow,2400),tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
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Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
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local g=Duel.SelectTarget(tp,aux.FaceupFilter(Card.IsAttackBelow,2400),tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
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Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,tp,0)
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Duel.SetPossibleOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND|LOCATION_DECK)
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end
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function s.desop(e,tp,eg,ep,ev,re,r,rp)
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local tc=Duel.GetFirstTarget()
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if tc:IsRelateToEffect(e) and tc:IsMonster() and Duel.Destroy(tc,REASON_EFFECT)>0 and tc:IsPreviousControler(tp) and tc:HasLevel()
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and Duel.GetMZoneCount(tp)>0 then
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local lv=tc:GetOriginalLevel()+2
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if Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_HAND|LOCATION_DECK,0,1,nil,e,tp,lv)
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and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
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Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
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local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_HAND|LOCATION_DECK,0,1,1,nil,e,tp,lv)
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if #g>0 then
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Duel.BreakEffect()
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Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
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end
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end
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end
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end

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