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Update "Dark Psycho Eye"
-Mandatory effect means target should always return true
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unofficial/c100000033.lua

Lines changed: 2 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -14,15 +14,14 @@ function s.initial_effect(c)
1414
end
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function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
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if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() and chkc:IsControler(1-tp) and chkc:IsControlerCanBeChanged() end
17-
if chk==0 then return Duel.IsExistingTarget(aux.FaceupFilter(
18-
Card.IsControlerCanBeChanged),tp,0,LOCATION_MZONE,1,nil) end
17+
if chk==0 then return true end
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Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONTROL)
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local g=Duel.SelectTarget(tp,aux.FaceupFilter(Card.IsControlerCanBeChanged),tp,0,LOCATION_MZONE,1,1,nil)
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Duel.SetOperationInfo(0,CATEGORY_CONTROL,g,1,0,0)
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end
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function s.operation(e,tp,eg,ep,ev,re,r,rp)
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local tc=Duel.GetFirstTarget()
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if tc and tc:IsRelateToEffect(e) then
24+
if tc and tc:IsRelateToEffect(e) and tc:IsControlerCanBeChanged() then
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Duel.GetControl(tc,tp,PHASE_END,1)
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end
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end

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