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"Assault Mode Activate" script update + updated some functions
- Assault Mode Activate: Added more hint timings and general modernisation.
- Duel.GetReleaseGroup & Duel.Release: Added partial handling for Tributing cards in the Extra Deck.
If a non-activated effect allows a monster to be Special Summoned with a different property (e.g. "as a Level X monster") then that different property should be considered when any "cannot summon" type of effects are checked
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("Cockadoodledoo" vs "Evilswarm Ophion" workaround)
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