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fixed Invitation to a Delirious Dream
The monster should be unable to attack or activate its effects even if control changes back
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rush/c160017066.lua

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -62,7 +62,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
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e1:SetType(EFFECT_TYPE_SINGLE)
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e1:SetProperty(EFFECT_FLAG_CLIENT_HINT)
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e1:SetCode(EFFECT_CANNOT_ATTACK)
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e1:SetReset(RESET_EVENT|RESETS_STANDARD|RESET_CONTROL)
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e1:SetReset(RESET_EVENT|RESETS_STANDARD)
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tc:RegisterEffect(e1)
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--Cannot activate its effects
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local e2=e1:Clone()

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