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Added new card script
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pre-release/c101303033.lua

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--DDD聖賢王アルフレッド
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--D/D/D Sage King Alfred
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--Scripted by The Razgriz
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local s,id=GetID()
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function s.initial_effect(c)
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c:EnableReviveLimit()
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--Fusion Materials: 2 "D/D" monsters
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Fusion.AddProcMixN(c,true,true,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_DD),2)
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local params={
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fusfilter=aux.FilterBoolFunction(Card.IsSetCard,SET_DDD),
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matfilter=Card.IsAbleToDeck,
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extrafil=function(e,tp,mg)
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return Duel.GetMatchingGroup(Fusion.IsMonsterFilter(Card.IsFaceup,Card.IsAbleToDeck),tp,LOCATION_REMOVED,0,nil)
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end,
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extraop=Fusion.ShuffleMaterial,
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extratg=function(e,tp,eg,ep,ev,re,r,rp,chk)
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if chk==0 then return true end
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Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_HAND|LOCATION_MZONE|LOCATION_REMOVED)
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end
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}
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--Fusion Summon 1 "D/D/D" Fusion Monster from your Extra Deck, by shuffling its materials from your hand, field, and/or banishment into the Deck
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local e1=Effect.CreateEffect(c)
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e1:SetDescription(aux.Stringid(id,0))
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e1:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
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e1:SetType(EFFECT_TYPE_IGNITION)
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e1:SetRange(LOCATION_MZONE)
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e1:SetCountLimit(1,id)
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e1:SetTarget(Fusion.SummonEffTG(params))
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e1:SetOperation(Fusion.SummonEffOP(params))
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c:RegisterEffect(e1)
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--Place "Dark Contract" Spell/Traps face-up on your field from your GY and/or banishment, up to the number of "D/D/D" monsters you control
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local e2=Effect.CreateEffect(c)
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e2:SetDescription(aux.Stringid(id,1))
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e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
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e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
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e2:SetCode(EVENT_REMOVE)
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e2:SetCountLimit(1,{id,1})
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e2:SetTarget(s.pltg)
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e2:SetOperation(s.plop)
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c:RegisterEffect(e2)
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end
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s.listed_series={SET_DD,SET_DDD,SET_DARK_CONTRACT}
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s.material_setcode=SET_DD
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function s.plfilter(c,tp)
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return c:IsSetCard(SET_DARK_CONTRACT) and c:IsContinuousSpellTrap() and c:IsFaceup() and c:CheckUniqueOnField(tp)
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and not c:IsForbidden()
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end
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function s.pltg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
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if chkc then return chkc:IsLocation(LOCATION_GRAVE|LOCATION_REMOVED) and chkc:IsControler(tp) and s.plfilter(chkc,tp) end
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local ct=Duel.GetMatchingGroupCount(aux.FaceupFilter(Card.IsSetCard,SET_DDD),tp,LOCATION_MZONE,0,nil)
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local ft=Duel.GetLocationCount(tp,LOCATION_SZONE)
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if chk==0 then return ct>0 and ft>0 and Duel.IsExistingTarget(s.plfilter,tp,LOCATION_GRAVE|LOCATION_REMOVED,0,1,nil,tp) end
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Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD)
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local g=Duel.SelectTarget(tp,s.plfilter,tp,LOCATION_GRAVE|LOCATION_REMOVED,0,1,math.min(ct,ft),nil,tp)
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if g:IsExists(Card.IsLocation,1,nil,LOCATION_GRAVE) then
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Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,nil,1,tp,0)
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end
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end
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function s.plop(e,tp,eg,ep,ev,re,r,rp)
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local tg=Duel.GetTargetCards(e)
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if #tg==0 then return end
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local gg=Group.CreateGroup()
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local ft=Duel.GetLocationCount(tp,LOCATION_SZONE)
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if ft<#tg then
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Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD)
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local sg=tg:FilterSelect(tp,s.plfilter,ft,ft,nil,tp)
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gg=tg-sg
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tg=sg
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end
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for tc in tg:Iter() do
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Duel.MoveToField(tc,tp,tp,LOCATION_SZONE,POS_FACEUP,true)
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end
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if #gg>0 then
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Duel.SendtoGrave(gg,REASON_RULE|REASON_RETURN,PLAYER_NONE,tp)
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end
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end

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