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added Grace Princess Hina
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rush/c160215020.lua

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--いとをかしひなひめ
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--Grace Princess Hina
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--scripted by YoshiDuels
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local s,id=GetID()
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function s.initial_effect(c)
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--Special Summon
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local e1=Effect.CreateEffect(c)
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e1:SetDescription(aux.Stringid(id,0))
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e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
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e1:SetType(EFFECT_TYPE_IGNITION)
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e1:SetRange(LOCATION_MZONE)
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e1:SetCountLimit(1)
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e1:SetCost(s.cost)
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e1:SetTarget(s.target)
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e1:SetOperation(s.operation)
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c:RegisterEffect(e1)
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end
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s.listed_names={160004013}
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function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
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if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToDeckOrExtraAsCost,tp,LOCATION_HAND,0,1,nil) end
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end
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function s.filter(c,e,sp)
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return ((c:IsRace(RACE_AQUA) and c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsType(TYPE_NORMAL) and c:IsLevel(7)) or c:IsCode(160004013)) and c:IsCanBeSpecialSummoned(e,0,sp,false,false,POS_FACEUP_DEFENSE)
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end
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function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
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if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
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and Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
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Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
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end
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function s.thfilter(c)
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return c:IsRitualSpell() and c:IsSSetable()
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end
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function s.operation(e,tp,eg,ep,ev,re,r,rp)
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--Requirement
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Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
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local td=Duel.SelectMatchingCard(tp,Card.IsAbleToDeckOrExtraAsCost,tp,LOCATION_HAND,0,1,1,nil)
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if Duel.SendtoDeck(td,nil,SEQ_DECKBOTTOM,REASON_COST)<1 then return end
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--Effect
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Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
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local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
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local g2=Duel.GetMatchingGroup(aux.NecroValleyFilter(s.thfilter),tp,LOCATION_GRAVE,0,nil)
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if #g>0 and Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP_DEFENSE)>0 and g:GetFirst():IsCode(160004013)
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and #g2>0 and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then
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Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
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local sg=g2:Select(tp,1,1,nil)
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Duel.SSet(tp,sg)
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end
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end

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