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added Whispurring Fairy
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rush/c160020047.lua

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--ウィスニャーリング・フェアリー
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--Whispurring Fairy
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--Scripted by YoshiDuels
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local s,id=GetID()
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function s.initial_effect(c)
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--Fusion Procedure
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c:EnableReviveLimit()
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Fusion.AddProcMixN(c,true,true,160001018,1,s.ffilter,1)
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Fusion.AddContactProc(c,s.contactfil,s.contactop,nil,nil,SUMMON_TYPE_FUSION,nil,false)
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--Place 1 Spell/Trap on the bottom of the Deck
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local e1=Effect.CreateEffect(c)
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e1:SetDescription(aux.Stringid(id,0))
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e1:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON)
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e1:SetType(EFFECT_TYPE_IGNITION)
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e1:SetRange(LOCATION_MZONE)
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e1:SetCountLimit(1)
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e1:SetCondition(s.condition)
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e1:SetTarget(s.target)
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e1:SetOperation(s.operation)
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c:RegisterEffect(e1)
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end
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s.named_material={160001018}
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s.listed_names={CARD_STRAYNGE_CAT}
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function s.ffilter(c,fc,sumtype,tp)
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return c:IsAttribute(ATTRIBUTE_EARTH,fc,sumtype,tp) and c:IsLevelBelow(4)
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end
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function s.contactfil(tp)
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return Duel.GetMatchingGroup(aux.FaceupFilter(Card.IsAbleToDeckOrExtraAsCost),tp,LOCATION_ONFIELD,0,nil)
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end
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function s.contactop(g,tp)
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Duel.SendtoDeck(g,nil,SEQ_DECKSHUFFLE,REASON_COST+REASON_MATERIAL)
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end
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function s.condition(e,tp,eg,ep,ev,re,r,rp)
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local c=e:GetHandler()
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return c:IsStatus(STATUS_SPSUMMON_TURN) and c:IsSummonType(SUMMON_TYPE_FUSION)
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end
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function s.filter(c)
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return c:IsSpellTrap() and c:IsAbleToDeck()
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end
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function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
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if chk==0 then return Duel.IsExistingMatchingCard(s.filter,tp,0,LOCATION_ONFIELD,1,nil) end
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Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,0,0)
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end
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function s.spfilter(c,e,tp)
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return c:IsCode(CARD_STRAYNGE_CAT) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
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end
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function s.operation(e,tp,eg,ep,ev,re,r,rp)
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--Effect
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Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
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local g=Duel.SelectMatchingCard(tp,s.filter,tp,0,LOCATION_ONFIELD,1,1,nil)
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if #g>0 then
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Duel.HintSelection(g)
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local sg=Duel.GetMatchingGroup(s.spfilter,tp,LOCATION_GRAVE,0,nil,e,tp)
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if Duel.SendtoDeck(g,nil,SEQ_DECKBOTTOM,REASON_EFFECT)>0 and #sg>0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then
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Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
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local ssg=sg:Select(tp,1,1,nil)
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if #ssg>0 then
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Duel.SpecialSummon(ssg,0,tp,tp,false,false,POS_FACEUP)
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end
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end
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end
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end

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