Skip to content

Commit 5fdf4c3

Browse files
committed
added Aise the Snowmaiden of Sacred Splendor
1 parent bda167d commit 5fdf4c3

File tree

1 file changed

+45
-0
lines changed

1 file changed

+45
-0
lines changed

rush/c160020036.lua

Lines changed: 45 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,45 @@
1+
--聖麗の凍姫エイス
2+
--Aise the Snowmaiden of Sacred Splendor
3+
--scripted by YoshiDuels
4+
local s,id=GetID()
5+
function s.initial_effect(c)
6+
--Special Summon 1 Beast-Warrior from the GY
7+
local e1=Effect.CreateEffect(c)
8+
e1:SetDescription(aux.Stringid(id,0))
9+
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
10+
e1:SetType(EFFECT_TYPE_IGNITION)
11+
e1:SetRange(LOCATION_MZONE)
12+
e1:SetCountLimit(1)
13+
e1:SetCondition(function(e)return e:GetHandler():IsStatus(STATUS_SUMMON_TURN)end)
14+
e1:SetTarget(s.target)
15+
e1:SetOperation(s.operation)
16+
c:RegisterEffect(e1)
17+
end
18+
function s.spfilter(c,e,tp)
19+
return c:IsRace(RACE_WARRIOR) and c:IsAttack(2500) and c:IsDefense(2500) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
20+
end
21+
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
22+
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
23+
and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_GRAVE|LOCATION_HAND,0,1,nil,e,tp)
24+
end
25+
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,0,tp,LOCATION_GRAVE|LOCATION_HAND)
26+
end
27+
function s.filter(c)
28+
return c:IsAttribute(ATTRIBUTE_WATER) and c:IsCanChangePositionRush()
29+
end
30+
function s.operation(e,tp,eg,ep,ev,re,r,rp)
31+
if Duel.GetLocationCount(tp,LOCATION_MZONE)<1 then return end
32+
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
33+
local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_GRAVE|LOCATION_HAND,0,1,1,nil,e,tp)
34+
if Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP_DEFENSE)>0 then
35+
local sg=Duel.GetMatchingGroup(s.filter,tp,LOCATION_MZONE,0,nil)
36+
if #sg>0 and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then
37+
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_POSCHANGE)
38+
local sc=sg:Select(tp,1,1,nil)
39+
if #sc==0 then return end
40+
Duel.HintSelection(sc)
41+
Duel.BreakEffect()
42+
Duel.ChangePosition(sc,POS_FACEUP_DEFENSE,POS_FACEDOWN_DEFENSE,POS_FACEUP_ATTACK,POS_FACEUP_ATTACK)
43+
end
44+
end
45+
end

0 commit comments

Comments
 (0)