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Commit 8486cd2

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fixed some rush cards
-Necromaid Carriage shouldn't shuffle the Deck -Kaien the Molten Martial Machine should be able to be activated on a full field
1 parent 4fbe4ae commit 8486cd2

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2 files changed

+2
-3
lines changed

2 files changed

+2
-3
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rush/c160023018.lua

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -20,6 +20,7 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
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end
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function s.operation(e,tp,eg,ep,ev,re,r,rp)
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--Effect
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Duel.DisableShuffleCheck()
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Duel.SendtoGrave(Duel.GetDeckbottomGroup(tp,1),REASON_EFFECT)
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local ct=Duel.GetOperatedGroup():GetFirst()
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if ct and ct:IsRace(RACE_ZOMBIE) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and ct:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then

rush/c160023032.lua

Lines changed: 1 addition & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -65,9 +65,7 @@ function s.filter(c,e,tp)
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return c:IsRace(RACE_MACHINE) and c:IsAttribute(ATTRIBUTE_FIRE) and c:IsLevel(9) and c:IsType(TYPE_EFFECT) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
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end
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function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
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if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
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and Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_GRAVE|LOCATION_HAND,0,1,nil,e,tp)
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end
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if chk==0 then return Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_GRAVE|LOCATION_HAND,0,1,nil,e,tp) end
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Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,0,tp,LOCATION_GRAVE|LOCATION_HAND)
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end
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function s.operation(e,tp,eg,ep,ev,re,r,rp)

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