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"Forbidden Droplet" fix
Fixed a bug where the player would not know the monsters selected to have their ATKs halved/effects negated. Now they will appear in the duel log
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official/c24299458.lua

Lines changed: 3 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -46,13 +46,14 @@ function s.chainlimit(typ)
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end
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end
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function s.activate(e,tp,eg,ep,ev,re,r,rp)
49-
local c=e:GetHandler()
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local ct=e:GetLabel()
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local sg=Duel.GetMatchingGroup(aux.FaceupFilter(Card.IsType,TYPE_EFFECT),tp,0,LOCATION_MZONE,nil)
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if #sg<ct then return end
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Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_NEGATE)
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local g=sg:Select(tp,ct,ct,nil)
55-
for tc in aux.Next(g) do
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Duel.HintSelection(g)
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local c=e:GetHandler()
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for tc g:Iter() do
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Duel.NegateRelatedChain(tc,RESET_TURN_SET)
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local e0=Effect.CreateEffect(c)
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e0:SetType(EFFECT_TYPE_SINGLE)

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