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"Evil HERO Neos Lord" fix
Fixed a bug where its effect could not be activated in the Damage Step
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official/c13708888.lua

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -19,7 +19,7 @@ function s.initial_effect(c)
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c:RegisterEffect(e1)
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local e2=e1:Clone()
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e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
22-
e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY,EFFECT_FLAG2_CHECK_SIMULTANEOUS)
22+
e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP,EFFECT_FLAG2_CHECK_SIMULTANEOUS)
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e2:SetCode(EVENT_TO_GRAVE)
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e2:SetRange(LOCATION_MZONE)
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e2:SetCondition(s.ctrlcon)

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