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added Elemental HERO Heliosphere
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rush/c160214029.lua

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--E・HERO ヘリオスフィアー
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--Elemental HERO Heliosphere
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--scripted by YoshiDuels
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local s,id=GetID()
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function s.initial_effect(c)
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--fusion material
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c:AddMustBeFusionSummoned()
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c:EnableReviveLimit()
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Fusion.AddProcMix(c,true,true,21844576,20721928,58932615)
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--Draw 1 card and show it
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local e1=Effect.CreateEffect(c)
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e1:SetDescription(aux.Stringid(id,0))
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e1:SetCategory(CATEGORY_DRAW+CATEGORY_DESTROY)
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e1:SetType(EFFECT_TYPE_IGNITION)
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e1:SetRange(LOCATION_MZONE)
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e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
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e1:SetCountLimit(1)
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e1:SetCondition(s.condition)
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e1:SetTarget(s.target)
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e1:SetOperation(s.operation)
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c:RegisterEffect(e1)
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end
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function s.condition(e,tp,eg,ep,ev,re,r,rp)
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return Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>=10
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end
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function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
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if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
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Duel.SetTargetPlayer(tp)
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Duel.SetTargetParam(1)
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Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
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end
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function s.operation(e,tp,eg,ep,ev,re,r,rp)
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local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
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local ct=Duel.Draw(p,d,REASON_EFFECT)
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if ct==0 then return end
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local tc=Duel.GetOperatedGroup():GetFirst()
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Duel.ConfirmCards(1-tp,tc)
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Duel.ShuffleHand(tp)
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if tc:IsMonster() and Duel.IsExistingMatchingCard(Card.IsNotMaximumModeSide,tp,0,LOCATION_ONFIELD,1,nil) and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then
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Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
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local g=Duel.SelectMatchingCard(tp,Card.IsNotMaximumModeSide,tp,0,LOCATION_ONFIELD,1,1,nil)
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local g2=g:AddMaximumCheck()
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Duel.HintSelection(g2)
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Duel.BreakEffect()
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Duel.Destroy(g,REASON_EFFECT)
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end
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end

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