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added By Order of the Monarch
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rush/c160023060.lua

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--帝王の采配
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--By Order of the Monarch
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--scripted by YoshiDuels
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local s,id=GetID()
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function s.initial_effect(c)
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--Add 1 LIGHT/DARK Effect monster with 800 ATK and 1000 DEF
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local e1=Effect.CreateEffect(c)
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e1:SetDescription(aux.Stringid(id,0))
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e1:SetCategory(CATEGORY_TOHAND)
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e1:SetType(EFFECT_TYPE_ACTIVATE)
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e1:SetCode(EVENT_FREE_CHAIN)
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e1:SetTarget(s.target)
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e1:SetOperation(s.activate)
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c:RegisterEffect(e1)
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end
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function s.thfilter(c)
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return c:IsMonster() and c:IsType(TYPE_EFFECT) and c:IsAttribute(ATTRIBUTE_LIGHT|ATTRIBUTE_DARK) and c:IsAttack(800) and c:IsDefense(1000) and c:IsAbleToHand()
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end
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function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
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if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_GRAVE,0,1,nil) end
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Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE)
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end
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function s.activate(e,tp,eg,ep,ev,re,r,rp)
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Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
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local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
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if #g>0 then
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Duel.SendtoHand(g,nil,REASON_EFFECT)
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Duel.ConfirmCards(1-tp,g)
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end
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end

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