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Added new card script
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pre-release/c100447022.lua

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--神風のドラグニティ
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--Dragunity Divine Wind
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--scripted by pyrQ
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local s,id=GetID()
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local CARD_DRAGON_RAVINE=62265044
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function s.initial_effect(c)
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--Activate
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local e0=Effect.CreateEffect(c)
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e0:SetType(EFFECT_TYPE_ACTIVATE)
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e0:SetCode(EVENT_FREE_CHAIN)
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c:RegisterEffect(e0)
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--Apply 1 of these effects, or if "Dragon Ravine" is in your GY, you can apply any of them, in sequence
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local e1=Effect.CreateEffect(c)
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e1:SetDescription(aux.Stringid(id,0))
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e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON+CATEGORY_EQUIP)
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e1:SetType(EFFECT_TYPE_IGNITION)
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e1:SetRange(LOCATION_FZONE)
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e1:SetCountLimit(1,id)
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e1:SetTarget(s.efftg)
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e1:SetOperation(s.effop)
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c:RegisterEffect(e1)
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end
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s.listed_names={CARD_DRAGON_RAVINE}
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s.listed_series={SET_DRAGUNITY}
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function s.thfilter(c)
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return c:IsRace(RACE_DRAGON|RACE_WINGEDBEAST) and c:IsAbleToHand()
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end
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function s.spfilter(c,e,tp)
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return c:IsSetCard(SET_DRAGUNITY) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
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end
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function s.efftg(e,tp,eg,ep,ev,re,r,rp,chk)
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if chk==0 then
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local b1=Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_GRAVE,0,1,nil)
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local b2=Duel.GetLocationCount(tp,LOCATION_MZONE)>0
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and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp)
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return b1 or b2
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end
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Duel.SetPossibleOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE)
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Duel.SetPossibleOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
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Duel.SetPossibleOperationInfo(0,CATEGORY_EQUIP,nil,1,tp,LOCATION_DECK)
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end
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function s.eqfilter(c,tp)
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return c:IsRace(RACE_DRAGON) and c:IsSetCard(SET_DRAGUNITY) and c:CheckUniqueOnField(tp) and not c:IsForbidden()
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end
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function s.effop(e,tp,eg,ep,ev,re,r,rp)
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local b1=Duel.IsExistingMatchingCard(aux.NecroValleyFilter(s.thfilter),tp,LOCATION_GRAVE,0,1,nil)
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local b2=Duel.GetLocationCount(tp,LOCATION_MZONE)>0
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and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp)
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local ravine_chk=Duel.IsExistingMatchingCard(Card.IsCode,tp,LOCATION_GRAVE,0,1,nil,CARD_DRAGON_RAVINE)
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local op=nil
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if not ravine_chk then
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op=Duel.SelectEffect(tp,
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{b1,aux.Stringid(id,1)},
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{b2,aux.Stringid(id,2)})
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end
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local breakeffect=false
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if (op and op==1) or (ravine_chk and b1 and (not b2 or Duel.SelectYesNo(tp,aux.Stringid(id,3)))) then
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--Add 1 Dragon or Winged Beast monster from your GY to your hand
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Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
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local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.thfilter),tp,LOCATION_GRAVE,0,1,1,nil)
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if #g>0 then
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Duel.HintSelection(g)
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Duel.SendtoHand(g,nil,REASON_EFFECT)
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Duel.ShuffleHand(tp)
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b2=Duel.GetLocationCount(tp,LOCATION_MZONE)>0
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and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp)
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end
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breakeffect=true
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end
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if (op and op==2) or (ravine_chk and b2 and (not breakeffect or Duel.SelectYesNo(tp,aux.Stringid(id,4)))) then
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--Special Summon 1 "Dragunity" monster from your hand, then you can equip 1 Dragon "Dragunity" monster from your Deck to it as an Equip Spell
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if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
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Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
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local sc=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp):GetFirst()
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if sc then
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if breakeffect then Duel.BreakEffect() end
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if Duel.SpecialSummon(sc,0,tp,tp,false,false,POS_FACEUP)>0 and Duel.GetLocationCount(tp,LOCATION_SZONE)>0
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and Duel.IsExistingMatchingCard(s.eqfilter,tp,LOCATION_DECK,0,1,nil,tp)
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and Duel.SelectYesNo(tp,aux.Stringid(id,5)) then
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Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
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local ec=Duel.SelectMatchingCard(tp,s.eqfilter,tp,LOCATION_DECK,0,1,1,nil,tp):GetFirst()
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if not ec then return end
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Duel.BreakEffect()
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if Duel.Equip(tp,ec,sc) then
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--Equip limit
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local e0=Effect.CreateEffect(e:GetHandler())
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e0:SetType(EFFECT_TYPE_SINGLE)
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e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
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e0:SetCode(EFFECT_EQUIP_LIMIT)
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e0:SetValue(function(e,c) return c==sc end)
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e0:SetReset(RESET_EVENT|RESETS_STANDARD)
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ec:RegisterEffect(e0)
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end
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end
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end
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end
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end

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