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"Assault Sonic Warrior" fix
Fixed a bug where its effect to special summon itself from the hand could be negated by a card like "Ash Blossom & Joyous Spring"
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pre-release/c101304005.lua

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -6,7 +6,7 @@ function s.initial_effect(c)
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--If you control "Junk Warrior", "Assault Mode Activate", or a card that mentions either of them: You can Special Summon this card from your hand
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local e1=Effect.CreateEffect(c)
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e1:SetDescription(aux.Stringid(id,0))
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e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND+CATEGORY_SEARCH)
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e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
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e1:SetType(EFFECT_TYPE_IGNITION)
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e1:SetRange(LOCATION_HAND)
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e1:SetCountLimit(1,{id,0})

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