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"D/D/D Oblivion King Abyss Ragnarok" update
Fixed a bug where a "D/D/D Oracle King d'Arc" special summoned by its effect could change the damage to LP recover, when its effect should not apply in that situation
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official/c74069667.lua

Lines changed: 2 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -72,9 +72,10 @@ end
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function s.spop(e,tp,eg,ep,ev,re,r,rp)
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local label=e:GetLabel()
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local tc=Duel.GetFirstTarget()
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if tc:IsRelateToEffect(e) and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)>0 and label==1 then
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if tc:IsRelateToEffect(e) and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) and label==1 then
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Duel.Damage(tp,1000,REASON_EFFECT)
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end
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Duel.SpecialSummonComplete()
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if label==2 then return end
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--Any battle damage your opponent takes becomes halved for the rest of this turn
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local e1=Effect.CreateEffect(e:GetHandler())

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