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"Yummy☆Surprise" fix
Shouldn't be able to target face-down LIGHT Beast monsters the activating player controls.
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official/c29369059.lua

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -16,7 +16,7 @@ function s.initial_effect(c)
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end
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s.listed_series={SET_YUMMY}
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function s.monoppthfilter(c,e,tp)
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return ((c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsRace(RACE_BEAST) and c:IsControler(tp)) or c:IsControler(1-tp))
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return ((c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsRace(RACE_BEAST) and c:IsControler(tp) and c:IsFaceup()) or c:IsControler(1-tp))
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and c:IsCanBeEffectTarget(e) and c:IsAbleToHand()
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end
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function s.rescon(sg,e,tp,mg)
@@ -121,4 +121,4 @@ function s.effop(e,tp,eg,ep,ev,re,r,rp)
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end
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end
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end
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end
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end

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