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update c511001374.lua
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unofficial/c511001374.lua

Lines changed: 85 additions & 87 deletions
Original file line numberDiff line numberDiff line change
@@ -10,107 +10,105 @@ function s.initial_effect(c)
1010
local e1=Effect.CreateEffect(c)
1111
e1:SetType(EFFECT_TYPE_SINGLE)
1212
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
13-
e1:SetValue(aux.NOT(aux.TargetBoolFunction(Card.IsSetCard,SET_NUMBER)))
13+
e1:SetValue(aux.NOT(aux.TargetBoolFunction(Card.IsSetCard,SET_NUMBER)))
1414
c:RegisterEffect(e1)
1515
--Choose 1 of these effects (Attack Change, Effect Gain, Name Gain)
16-
local e2=Effect.CreateEffect(c)
17-
e2:SetDescription(aux.Stringid(id,0))
18-
e2:SetType(EFFECT_TYPE_QUICK_O)
16+
local e2=Effect.CreateEffect(c)
17+
e2:SetDescription(aux.Stringid(id,0))
18+
e2:SetType(EFFECT_TYPE_QUICK_O)
1919
e2:SetCode(EVENT_FREE_CHAIN)
20-
e2:SetRange(LOCATION_MZONE)
21-
e2:SetHintTiming(TIMING_BATTLE_PHASE,TIMING_BATTLE_PHASE)
22-
e2:SetCost(aux.dxmcostgen(1,1,nil))
23-
e2:SetTarget(s.efftg)
24-
e2:SetOperation(s.effop)
25-
c:RegisterEffect(e2,false,REGISTER_FLAG_DETACH_XMAT)
20+
e2:SetRange(LOCATION_MZONE)
21+
e2:SetHintTiming(TIMING_BATTLE_PHASE,TIMING_BATTLE_PHASE)
22+
e2:SetCost(aux.dxmcostgen(1,1,nil))
23+
e2:SetTarget(s.efftg)
24+
e2:SetOperation(s.effop)
25+
c:RegisterEffect(e2,false,REGISTER_FLAG_DETACH_XMAT)
2626
end
2727
s.listed_series={SET_NUMBER}
2828
s.xyz_number=8
2929
function s.efffilter(c)
30-
return c:IsNegatableMonster() and c:IsAttackPos()
30+
return c:IsNegatableMonster() and c:IsAttackPos()
3131
end
3232
function s.efftg(e,tp,eg,ep,ev,re,r,rp,chk)
33-
if chk==0 then return true end
34-
local b1=true
35-
local b2=Duel.IsExistingMatchingCard(s.efffilter,tp,0,LOCATION_MZONE,1,nil)
36-
local tchk,teg=Duel.CheckEvent(EVENT_ATTACK_ANNOUNCE,true)
37-
local b3=tchk and teg:GetFirst():IsControler(1-tp) and not teg:GetFirst():IsCode(511001375)
38-
local op=Duel.SelectEffect(tp,{b1,aux.Stringid(id,1)},{b2,aux.Stringid(id,2)},{b3,aux.Stringid(id,3)})
39-
e:SetLabel(op)
40-
if op==2 then
41-
Duel.SetOperationInfo(0,CATEGORY_DISABLE,nil,1,1-tp,LOCATION_MZONE)
42-
end
33+
if chk==0 then return true end
34+
local b1=true
35+
local b2=Duel.IsExistingMatchingCard(s.efffilter,tp,0,LOCATION_MZONE,1,nil)
36+
local tchk,teg=Duel.CheckEvent(EVENT_ATTACK_ANNOUNCE,true)
37+
local b3=tchk and teg:GetFirst():IsControler(1-tp) and not teg:GetFirst():IsCode(511001375)
38+
local op=Duel.SelectEffect(tp,{b1,aux.Stringid(id,1)},{b2,aux.Stringid(id,2)},{b3,aux.Stringid(id,3)})
39+
e:SetLabel(op)
40+
if op==2 then
41+
Duel.SetOperationInfo(0,CATEGORY_DISABLE,nil,1,1-tp,LOCATION_MZONE)
42+
end
4343
end
4444
function s.effop(e,tp,eg,ep,ev,re,r,rp)
45-
local c=e:GetHandler()
46-
local op=e:GetLabel()
47-
if op==1 then
48-
--Change opponent monster's ATK to 0 and the ATK of this card to that original ATK
49-
local e1=Effect.CreateEffect(c)
50-
e1:SetDescription(aux.Stringid(id,1))
51-
e1:SetCategory(CATEGORY_ATKCHANGE)
52-
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
53-
e1:SetCode(EVENT_BATTLE_START)
54-
e1:SetCondition(s.atkcon)
55-
e1:SetOperation(s.atkop)
56-
e1:SetReset(RESETS_STANDARD_PHASE_END)
57-
c:RegisterEffect(e1)
58-
elseif op==2 then
59-
--Negate the effects of 1 opponent's Attack Position monster and this card gains those effects
60-
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_NEGATE)
61-
local sc=Duel.SelectMatchingCard(tp,s.efffilter,tp,0,LOCATION_MZONE,1,1,nil):GetFirst()
62-
if sc and not sc:IsStatus(STATUS_DISABLED) then
63-
local code=sc:GetOriginalCode()
64-
sc:NegateEffects(c,RESETS_STANDARD_PHASE_END)
65-
c:CopyEffect(code,RESETS_STANDARD_PHASE_END)
66-
end
67-
elseif op==3 then
68-
local a=Duel.GetAttacker()
69-
local code=a:GetOriginalCode()
70-
if a:IsFaceup() and a:IsRelateToBattle() and not a:IsImmuneToEffect(e) then
71-
--Attacker's name becomes "Unknown"
72-
local e1=Effect.CreateEffect(c)
73-
e1:SetType(EFFECT_TYPE_SINGLE)
74-
e1:SetCode(EFFECT_CHANGE_CODE)
75-
e1:SetValue(511001375) --"Unknown"
76-
e1:SetReset(RESET_EVENT|RESETS_STANDARD)
77-
a:RegisterEffect(e1)
78-
if c:IsFaceup() and c:IsRelateToEffect(e) then
79-
--This card's name gains the name of the attacking monster
80-
local e2=Effect.CreateEffect(c)
81-
e2:SetType(EFFECT_TYPE_SINGLE)
82-
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
83-
e2:SetCode(EFFECT_ADD_CODE)
84-
e2:SetValue(code)
85-
e2:SetReset(RESET_EVENT|RESETS_STANDARD)
86-
c:RegisterEffect(e2)
45+
local c=e:GetHandler()
46+
local op=e:GetLabel()
47+
if op==1 then
48+
--Change opponent monster's ATK to 0 and the ATK of this card to that original ATK
49+
local e1=Effect.CreateEffect(c)
50+
e1:SetDescription(aux.Stringid(id,1))
51+
e1:SetCategory(CATEGORY_ATKCHANGE)
52+
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
53+
e1:SetCode(EVENT_BATTLE_START)
54+
e1:SetCondition(s.atkcon)
55+
e1:SetOperation(s.atkop)
56+
e1:SetReset(RESETS_STANDARD_PHASE_END)
57+
c:RegisterEffect(e1)
58+
elseif op==2 then
59+
--Negate the effects of 1 opponent's Attack Position monster and this card gains those effects
60+
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_NEGATE)
61+
local sc=Duel.SelectMatchingCard(tp,s.efffilter,tp,0,LOCATION_MZONE,1,1,nil):GetFirst()
62+
if sc and not sc:IsStatus(STATUS_DISABLED) then
63+
local code=sc:GetOriginalCode()
64+
sc:NegateEffects(c,RESETS_STANDARD_PHASE_END)
65+
c:CopyEffect(code,RESETS_STANDARD_PHASE_END)
66+
end
67+
elseif op==3 then
68+
local a=Duel.GetAttacker()
69+
local code=a:GetOriginalCode()
70+
if a:IsFaceup() and a:IsRelateToBattle() and not a:IsImmuneToEffect(e) then
71+
--Attacker's name becomes "Unknown"
72+
local e1=Effect.CreateEffect(c)
73+
e1:SetType(EFFECT_TYPE_SINGLE)
74+
e1:SetCode(EFFECT_CHANGE_CODE)
75+
e1:SetValue(511001375) --"Unknown"
76+
e1:SetReset(RESET_EVENT|RESETS_STANDARD)
77+
a:RegisterEffect(e1)
78+
if c:IsFaceup() and c:IsRelateToEffect(e) then
79+
--This card's name gains the name of the attacking monster
80+
local e2=Effect.CreateEffect(c)
81+
e2:SetType(EFFECT_TYPE_SINGLE)
82+
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
83+
e2:SetCode(EFFECT_ADD_CODE)
84+
e2:SetValue(code)
85+
e2:SetReset(RESET_EVENT|RESETS_STANDARD)
86+
c:RegisterEffect(e2)
8787
end
88-
end
88+
end
8989
end
90-
end
90+
end
9191
function s.atkcon(e,tp,eg,ep,ev,re,r,rp)
92-
local c=e:GetHandler()
93-
local bc=c:GetBattleTarget()
94-
return c:IsRelateToBattle() and bc and bc:IsFaceup() and bc:IsRelateToBattle()
92+
local c=e:GetHandler()
93+
local bc=c:GetBattleTarget()
94+
return c:IsRelateToBattle() and bc and bc:IsFaceup() and bc:IsRelateToBattle()
9595
and bc:GetBaseAttack()~=c:GetAttack() and bc:HasNonZeroAttack()
9696
end
9797
function s.atkop(e,tp,eg,ep,ev,re,r,rp)
98-
local c=e:GetHandler()
99-
local bc=c:GetBattleTarget()
100-
if c:IsFaceup() and c:IsRelateToBattle() and bc:IsFaceup() and bc:IsRelateToBattle() then
101-
local e1=Effect.CreateEffect(c)
102-
e1:SetType(EFFECT_TYPE_SINGLE)
103-
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
104-
e1:SetValue(bc:GetBaseAttack())
105-
e1:SetReset(RESETS_STANDARD_PHASE_END)
106-
c:RegisterEffect(e1)
107-
local e1=Effect.CreateEffect(c)
108-
e1:SetType(EFFECT_TYPE_SINGLE)
109-
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
110-
e1:SetValue(0)
111-
e1:SetReset(RESETS_STANDARD_PHASE_END)
112-
bc:RegisterEffect(e1)
113-
end
114-
end
115-
116-
98+
local c=e:GetHandler()
99+
local bc=c:GetBattleTarget()
100+
if c:IsFaceup() and c:IsRelateToBattle() and bc:IsFaceup() and bc:IsRelateToBattle() then
101+
local e1=Effect.CreateEffect(c)
102+
e1:SetType(EFFECT_TYPE_SINGLE)
103+
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
104+
e1:SetValue(bc:GetBaseAttack())
105+
e1:SetReset(RESETS_STANDARD_PHASE_END)
106+
c:RegisterEffect(e1)
107+
local e1=Effect.CreateEffect(c)
108+
e1:SetType(EFFECT_TYPE_SINGLE)
109+
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
110+
e1:SetValue(0)
111+
e1:SetReset(RESETS_STANDARD_PHASE_END)
112+
bc:RegisterEffect(e1)
113+
end
114+
end

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