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"Chaos Allure Queen" update
Prevent script errors due with an variable that is not available when it interacts with card like "Millennium-Eyes Illusionist"
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official/c29925614.lua

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -58,10 +58,10 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
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end
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end
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function s.eqconignition(e,tp,eg,ep,ev,re,r,rp)
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return not (e:GetHandler():IsOriginalSetCard(SET_ALLURE_QUEEN) and Duel.IsPlayerAffectedByEffect(tp,EFFECT_GOLDEN_ALLURE_QUEEN))
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return not (e:GetHandler():IsOriginalSetCard(SET_ALLURE_QUEEN) and Duel.IsPlayerAffectedByEffect(e:GetHandlerPlayer(),EFFECT_GOLDEN_ALLURE_QUEEN))
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end
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function s.eqconquick(e,tp,eg,ep,ev,re,r,rp)
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return e:GetHandler():IsOriginalSetCard(SET_ALLURE_QUEEN) and Duel.IsPlayerAffectedByEffect(tp,EFFECT_GOLDEN_ALLURE_QUEEN)
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return e:GetHandler():IsOriginalSetCard(SET_ALLURE_QUEEN) and Duel.IsPlayerAffectedByEffect(e:GetHandlerPlayer(),EFFECT_GOLDEN_ALLURE_QUEEN)
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end
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function s.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
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if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsMonster() end

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