diff --git a/pre-release/c100348032.lua b/official/c16327715.lua similarity index 100% rename from pre-release/c100348032.lua rename to official/c16327715.lua diff --git a/pre-release/c100348004.lua b/official/c16449363.lua similarity index 100% rename from pre-release/c100348004.lua rename to official/c16449363.lua diff --git a/pre-release/c100348001.lua b/official/c17201951.lua similarity index 100% rename from pre-release/c100348001.lua rename to official/c17201951.lua diff --git a/pre-release/c100444102.lua b/official/c212652.lua similarity index 100% rename from pre-release/c100444102.lua rename to official/c212652.lua diff --git a/pre-release/c100348033.lua b/official/c42711820.lua similarity index 92% rename from pre-release/c100348033.lua rename to official/c42711820.lua index 18f8947aee..64632c42da 100644 --- a/pre-release/c100348033.lua +++ b/official/c42711820.lua @@ -26,12 +26,12 @@ function s.initial_effect(c) e2:SetValue(s.effval) c:RegisterEffect(e2) end -s.material={100348004} --"Scrap Synchron" +s.material={16449363} --"Scrap Synchron" s.listed_series={SET_WARRIOR} -s.listed_names={CARD_JUNK_SYNCHRON,CARD_JUNK_WARRIOR,id} +s.listed_names={16449363,CARD_JUNK_SYNCHRON,CARD_JUNK_WARRIOR,id} s.material_setcode=SET_SYNCHRON function s.tunerfilter(c,lc,stype,tp) - return c:IsSummonCode(lc,stype,tp,100348004) or c:IsHasEffect(20932152) + return c:IsSummonCode(lc,stype,tp,16449363) or c:IsHasEffect(20932152) end function s.thtgfilter(c) return (c:IsCode(CARD_JUNK_SYNCHRON) or c:ListsCode(CARD_JUNK_WARRIOR)) and (c:IsAbleToHand() or c:IsAbleToGrave()) diff --git a/pre-release/c100348005.lua b/official/c43834302.lua similarity index 100% rename from pre-release/c100348005.lua rename to official/c43834302.lua diff --git a/pre-release/c100444149.lua b/official/c45951104.lua similarity index 100% rename from pre-release/c100444149.lua rename to official/c45951104.lua diff --git a/pre-release/c100348002.lua b/official/c54656950.lua similarity index 100% rename from pre-release/c100348002.lua rename to official/c54656950.lua diff --git a/pre-release/c100444147.lua b/official/c72162751.lua similarity index 100% rename from pre-release/c100444147.lua rename to official/c72162751.lua diff --git a/pre-release/c100348003.lua b/official/c80054655.lua similarity index 100% rename from pre-release/c100348003.lua rename to official/c80054655.lua diff --git a/pre-release/c100348006.lua b/official/c89932017.lua similarity index 100% rename from pre-release/c100348006.lua rename to official/c89932017.lua diff --git a/pre-release/c100444148.lua b/official/c9567495.lua similarity index 100% rename from pre-release/c100444148.lua rename to official/c9567495.lua diff --git a/unofficial/c501000094.lua b/unofficial/c501000094.lua new file mode 100644 index 0000000000..8d5fad3f05 --- /dev/null +++ b/unofficial/c501000094.lua @@ -0,0 +1,21 @@ +--JP name +--Light Leading the Valiant +local s,id=GetID() +function s.initial_effect(c) + c:AddCannotBeSpecialSummoned() + --Normal Summon with 3 Tributes (cannot be Normal Set) + aux.AddNormalSummonProcedure(c,true,false,3,3) + aux.AddNormalSetProcedure(c) + --Can only Tribute Fairy monsters for its Normal Summon + local e1=Effect.CreateEffect(c) + e1:SetType(EFFECT_TYPE_SINGLE) + e1:SetCode(EFFECT_TRIBUTE_LIMIT) + e1:SetValue(function(e,c) return not c:IsRace(RACE_FAIRY) end) + c:RegisterEffect(e1) + --Win the Match + local e2=Effect.CreateEffect(c) + e2:SetType(EFFECT_TYPE_SINGLE) + e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) + e2:SetCode(EFFECT_MATCH_KILL) + c:RegisterEffect(e2) +end \ No newline at end of file diff --git a/unofficial/c501000095.lua b/unofficial/c501000095.lua new file mode 100644 index 0000000000..6b6dcf6f7d --- /dev/null +++ b/unofficial/c501000095.lua @@ -0,0 +1,21 @@ +--JP name +--The Lady's Protectors +local s,id=GetID() +function s.initial_effect(c) + c:AddCannotBeSpecialSummoned() + --Normal Summon with 3 Tributes (cannot be Normal Set) + aux.AddNormalSummonProcedure(c,true,false,3,3) + aux.AddNormalSetProcedure(c) + --Can only Tribute Beast-Warrior monsters for its Normal Summon + local e1=Effect.CreateEffect(c) + e1:SetType(EFFECT_TYPE_SINGLE) + e1:SetCode(EFFECT_TRIBUTE_LIMIT) + e1:SetValue(function(e,c) return not c:IsRace(RACE_BEASTWARRIOR) end) + c:RegisterEffect(e1) + --Win the Match + local e2=Effect.CreateEffect(c) + e2:SetType(EFFECT_TYPE_SINGLE) + e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) + e2:SetCode(EFFECT_MATCH_KILL) + c:RegisterEffect(e2) +end \ No newline at end of file