diff --git a/Prowl.Runtime/Physics/RaycastHit.cs b/Prowl.Runtime/Physics/RaycastHit.cs index 30a081bd..00620108 100644 --- a/Prowl.Runtime/Physics/RaycastHit.cs +++ b/Prowl.Runtime/Physics/RaycastHit.cs @@ -64,6 +64,6 @@ internal void SetFromJitterResult(DynamicTree.RayCastResult result, Double3 orig Transform = Rigidbody?.GameObject?.Transform; Normal = new Double3(result.Normal.X, result.Normal.Y, result.Normal.Z); Distance = result.Lambda; - Point = origin + direction * Distance; + Point = origin + (direction * Distance); } }