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Copy file name to clipboardExpand all lines: api/src/main/java/com/imaginarycode/minecraft/redisbungee/api/PlayerDataManager.java
+12-7Lines changed: 12 additions & 7 deletions
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publicabstractclassPlayerDataManager<P, LE, DE, PSextendsIPubSubMessageEvent, SCextendsIPlayerChangedServerNetworkEvent, NJEextendsIPlayerLeftNetworkEvent, CE> {
//TODO: We could also rely on redisbungee-serverchange pubsub messages to update the cache in-place without querying redis. That would be a lot more efficient.
//TODO: We could also rely on redisbungee-serverchange pubsub messages to update the cache in-place without querying redis. That would be a lot more efficient.
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