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MediaEngine <---MediaFrame----> AgentActor <--> Network
AgentActor is platform independent and handles networking, WebRTC, and high-level statistics.
MediaEngine is platform dependent and handles native media capture, and codec (which may be hardware-accelerated or software).
MediaFrame is an abstract data structure to contain each media frame:
- For video, each frame is 1 MediaFrame, e.g. 1frame per 30fps.
- For audio, each frame may be 20ms, 40ms, 60ms, or even 100ms.
MediaEngine will contain adapters for .ivf/.h264 & .ogg to MediaFrame for testing or pre-recorded use cases. Typical pipelines will encode each raw frame and pass the encoded frame.
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