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Pumpkin's physiology is to match pumpkin's behavior to vanilla Minecraft and don't give up anything right?

The choice was to generally follow deobfuscated java minecraft code, so in terms of design and behaviour of the code, mostly yes. Just note that some things might not match 1:1 with previously known APIs, due to the following reasons:

  • it's made in rust, so some things differ naturally (like traits vs. interfaces, composition vs. inheritance, for example)
  • it's heavily designed around multi-threading and performance, whereas the original is mostly single-threaded and java also is way less efficient than rust in terms of ram usage (which leads to different design)
  • it's 2026, whereas …

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