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Merge pull request #9 from lzy1677/master
添加投掷物视角与轨迹预览;添加x键切换透视;修复死亡后身上无道具的问题
2 parents 1c031ae + a201194 commit 7e76654

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practice.cfg

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@@ -18,6 +18,7 @@ bind t "sv_rethrow_last_grenade" //
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bind , "toggle sv_grenade_trajectory_prac_pipreview" // 切换投掷物轨迹预测
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bind . "+Pucci"
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bind \ "give item_assaultsuit;give weapon_flashbang;give weapon_hegrenade;give weapon_smokegrenade;give weapon_molotov;script sethp()"; //补齐血条头甲和满道具
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bind x "toggle r_aoproxy_show"                 // 当高级视频设置中“环境光遮蔽”选项为[中/高]时,切换透视效果
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// bhop开关
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bind p "toggle sv_enablebunnyhopping;toggle sv_autobunnyhopping;toggle cl_showpos;toggle sv_airaccelerate 1000 12";
@@ -59,6 +60,8 @@ mp_free_armor 2 //出生全甲<1.半甲 2.全甲 0.关闭
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mp_drop_knife_enable 1 //允许扔刀
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mp_drop_grenade_enable 1 //允许扔道具
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mp_items_prohibited 0 //去除物品购买限制
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sv_grenade_trajectory_prac_pipreview 1 //启用投掷物视角与轨迹预览
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ammo_grenade_limit_total 6 //最大投掷物携带数量包括诱饵弹
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mp_humanteam any //可加入任意阵营
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mp_limitteams 0 //去除队伍人数限制
@@ -69,9 +72,12 @@ mp_forcecamera 0 //不限制观察者观看的队伍
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mp_respawn_immunitytime 0 //复活免疫时间
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mp_respawn_on_death_ct 1 //CT死后即刻复活
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mp_respawn_on_death_t 1 //T死后即刻复活
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cl_versus_intro 0     //关闭开场阵营展示过场动画
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mp_warmup_end //热身结束
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// CT和T出生携带的武器
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mp_t_default_grenades "weapon_flashbang weapon_hegrenade weapon_smokegrenade weapon_molotov weapon_decoy" //双方出生自带投掷物,修复死后复活无法购买道具的问题
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mp_ct_default_grenades "weapon_flashbang weapon_hegrenade weapon_smokegrenade weapon_incgrenade weapon_decoy" //双方出生自带投掷物,修复死后复活无法购买道具的问题
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// mp_ct_default_secondary weapon_p250
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mp_ct_default_primary weapon_m4a1 //←M4A4 | A1:weapon_m4a1_silencer
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// mp_t_default_secondary weapon_p250

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