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appveyor.yml

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environment:
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matrix:
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# For Python versions available on Appveyor, see
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# https://www.appveyor.com/docs/windows-images-software/#python
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# The list here is complete (excluding Python 2.6, which
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# isn't covered by this document) at the time of writing.
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- PYTHON: "C:\\Python27"
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- PYTHON: "C:\\Python33"
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- PYTHON: "C:\\Python34"
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- PYTHON: "C:\\Python35"
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- PYTHON: "C:\\Python27-x64"
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- PYTHON: "C:\\Python33-x64"
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DISTUTILS_USE_SDK: "1"
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- PYTHON: "C:\\Python34-x64"
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DISTUTILS_USE_SDK: "1"
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- PYTHON: "C:\\Python35-x64"
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- PYTHON: "C:\\Python36-x64"
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install:
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# We need wheel installed to build wheels
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- "%PYTHON%\\python.exe -m pip install wheel tox"
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build: off
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test_script:
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# Put your test command here.
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# If you don't need to build C extensions on 64-bit Python 3.3 or 3.4,
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# you can remove "build.cmd" from the front of the command, as it's
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# only needed to support those cases.
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# Note that you must use the environment variable %PYTHON% to refer to
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# the interpreter you're using - Appveyor does not do anything special
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# to put the Python version you want to use on PATH.
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- "build.cmd %PYTHON%\\python.exe -m tox"
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#after_test:
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# This step builds your wheels.
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# Again, you only need build.cmd if you're building C extensions for
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# 64-bit Python 3.3/3.4. And you need to use %PYTHON% to get the correct
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# interpreter
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#- "build.cmd %PYTHON%\\python.exe setup.py bdist_wheel"
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#artifacts:
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# bdist_wheel puts your built wheel in the dist directory
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# - path: dist\*
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#on_success:
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# You can use this step to upload your artifacts to a public website.
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# See Appveyor's documentation for more details. Or you can simply
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# access your wheels from the Appveyor "artifacts" tab for your build.

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