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Fixes double-mult issue with natural basalt wall ramps.
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code/modules/materials/definitions/solids/materials_solid_stone.dm

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@@ -30,6 +30,7 @@
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/decl/material/solid/stone/Initialize()
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. = ..()
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texture = image('icons/turf/wall_texture.dmi', "concrete")
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texture.appearance_flags |= RESET_COLOR
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texture.blend_mode = BLEND_MULTIPLY
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/decl/material/solid/stone/get_wall_texture()

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