Skip to content
Discussion options

You must be logged in to vote

Applying damage should probably occur at the attack level instead of the hitbox level, such as hitboxes firing a signal hooked by a shared monitor object. Then, state about the attack ("has it done damage yet?") can be handled there, irrespective of what the hitboxes are doing.

Replies: 1 comment 1 reply

Comment options

You must be logged in to vote
1 reply
@Kuenaimaku
Comment options

Answer selected by Kuenaimaku
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Category
Q&A
Labels
None yet
2 participants