|
| 1 | +# Configuration file |
| 2 | + |
| 3 | +Coolant { |
| 4 | + B:Plugins.JEI=true |
| 5 | +} |
| 6 | + |
| 7 | + |
| 8 | +Device { |
| 9 | + |
| 10 | + Diffuser { |
| 11 | + # If TRUE, the Decoctive Diffuser will display potion effect particles. |
| 12 | + B:EnableParticles=true |
| 13 | + } |
| 14 | + |
| 15 | +} |
| 16 | + |
| 17 | + |
| 18 | +Interface { |
| 19 | + # If TRUE, Thermal Expansion Florbs appear under the general "Thermal Expansion" Creative Tab. Does not work if "Thermal Series" Creative Tabs are in use. [default: false] |
| 20 | + B:FlorbsInCommonTab=false |
| 21 | + |
| 22 | + # If TRUE, Thermal Expansion Items and Tools appear under the general "Thermal Expansion" Creative Tab. Does not work if "Thermal Series" Creative Tabs are in use. [default: false] |
| 23 | + B:ItemsInCommonTab=false |
| 24 | + |
| 25 | + # If TRUE, Thermal Expansion Morbs appear under the general "Thermal Expansion" Creative Tab. Does not work if "Thermal Series" Creative Tabs are in use. [default: false] |
| 26 | + B:MorbsInCommonTab=false |
| 27 | + |
| 28 | + CreativeTabs { |
| 29 | + # Set the default level for the Blocks shown in the Creative Tab, if all levels are not shown. [range: 0 ~ 4, default: 0] |
| 30 | + I:DefaultLevel=0 |
| 31 | + |
| 32 | + # If TRUE, Florbs will be completely hidden from Creative Mode and JEI. [default: false] |
| 33 | + B:HideFlorbs=false |
| 34 | + |
| 35 | + # If TRUE, Morbs will be completely hidden from Creative Mode and JEI. [default: false] |
| 36 | + B:HideMorbs=false |
| 37 | + |
| 38 | + # If TRUE, all regular levels for a given Block will show in the Creative Tab. [default: false] |
| 39 | + B:ShowAllBlockLevels=false |
| 40 | + |
| 41 | + # If TRUE, Creative version of Blocks will show in the Creative Tab. [default: false] |
| 42 | + B:ShowCreativeBlocks=false |
| 43 | + } |
| 44 | + |
| 45 | + GUI { |
| 46 | + # If TRUE, alternate slot overlay textures will be used in GUIs which use them. Can be combined with Color Blind textures. [default: false] |
| 47 | + B:AlternateSlotOverlayTextures=false |
| 48 | + |
| 49 | + # If TRUE, color blind slot overlay textures will be used in GUIs which use them. Can be combined with Alternate textures. [default: false] |
| 50 | + B:ColorBlindSlotOverlayTextures=false |
| 51 | + } |
| 52 | + |
| 53 | +} |
| 54 | + |
| 55 | + |
| 56 | +Plugins { |
| 57 | + |
| 58 | + JEI { |
| 59 | + B:Device.Factorizer=true |
| 60 | + B:Dynamo.Compression=true |
| 61 | + B:Dynamo.Enervation=true |
| 62 | + B:Dynamo.Magmatic=true |
| 63 | + B:Dynamo.Numismatic=true |
| 64 | + B:Dynamo.Reactant=true |
| 65 | + B:Dynamo.Steam=true |
| 66 | + B:Machine.Brewer=true |
| 67 | + B:Machine.Centrifuge=true |
| 68 | + B:Machine.Charger=true |
| 69 | + B:Machine.Compactor=true |
| 70 | + B:Machine.Crucible=true |
| 71 | + B:Machine.Enchanter=true |
| 72 | + B:Machine.Extruder=true |
| 73 | + B:Machine.Furnace=true |
| 74 | + B:Machine.Insolator=true |
| 75 | + B:Machine.Precipitator=true |
| 76 | + B:Machine.Pulverizer=true |
| 77 | + B:Machine.Refinery=true |
| 78 | + B:Machine.Sawmill=true |
| 79 | + B:Machine.Smelter=true |
| 80 | + B:Machine.Transposer=true |
| 81 | + } |
| 82 | + |
| 83 | +} |
| 84 | + |
| 85 | + |
| 86 | +Render { |
| 87 | + # If TRUE, Dynamos will have animated coil textures. [default: true] |
| 88 | + B:AnimatedDynamoCoilTextures=true |
| 89 | + |
| 90 | + # If TRUE, Dynamos will display overlay textures corresponding to their block level. [default: true] |
| 91 | + B:RenderDynamoLevelOverlay=true |
| 92 | + |
| 93 | + # If TRUE, Machines will display overlay textures corresponding to their block level. [default: true] |
| 94 | + B:RenderMachineLevelOverlay=true |
| 95 | +} |
| 96 | + |
| 97 | + |
| 98 | +Sounds { |
| 99 | + # If TRUE, various Thermal Expansion Blocks will play ambient sounds when active. [default: true] |
| 100 | + B:EnableSounds=true |
| 101 | +} |
| 102 | + |
| 103 | + |
| 104 | +Version { |
| 105 | + S:Identifier=5.5.7 |
| 106 | +} |
| 107 | + |
| 108 | + |
0 commit comments