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Commit 08554e3

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Fix Turret Crash
1 parent f42bb66 commit 08554e3

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R3nzSkin/R3nzSkin.vcxproj

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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>false</SDLCheck>
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<PreprocessorDefinitions>__SSE__;__SSE2__;_CRT_SECURE_NO_WARNINGS;_RIOT;WIN32;NDEBUG;R3NZSKIN_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>__AVX__;_CRT_SECURE_NO_WARNINGS;_RIOT;WIN32;NDEBUG;R3NZSKIN_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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<LanguageStandard>stdcpplatest</LanguageStandard>
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
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<EnableEnhancedInstructionSet>AdvancedVectorExtensions</EnableEnhancedInstructionSet>
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<LanguageStandard_C>Default</LanguageStandard_C>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<StringPooling>true</StringPooling>

R3nzSkin/memory.hpp

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@@ -82,7 +82,7 @@ class Memory {
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},
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{
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{
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"48 8B 35 ? ? ? ? 4C 8D 44 24 ? 48 8B CE"
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"48 89 0D ? ? ? ? 48 8D 05 ? ? ? ? 33 D2 48 89 01 48 8D 05 ? ? ? ?"
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}, true, false, true, 0, &offsets::global::ManagerTemplate_AITurret_
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},
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{

R3nzSkin_Injector/R3nzSkin_Injector.vcxproj

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<SDLCheck>false</SDLCheck>
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<PreprocessorDefinitions>WIN32;_RIOT;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<LanguageStandard>stdcpp17</LanguageStandard>
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
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<EnableEnhancedInstructionSet>AdvancedVectorExtensions</EnableEnhancedInstructionSet>
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<PrecompiledHeaderFile>
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</PrecompiledHeaderFile>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>

README.md

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4. Select the skin for you, your teammates, enemies, and wards.
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# Further optimizations
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If your CPU supports AVX / AVX2 / AVX-512 instruction set, you can enable it in project settings. This should result in more performant code, optimized for your CPU. Currently SSE2 instructions are selected in project settings.
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If your CPU supports AVX2 / AVX-512 instruction set, you can enable it in project settings. This should result in more performant code, optimized for your CPU. Currently AVX instructions are selected in project settings.
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# Credits
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This program is an improved and updated version of the <a href="https://github.com/B3akers">B3akers</a>/<a href="https://github.com/B3akers/LeagueSkinChanger">LeagueSkinChanger</a> project.

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