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bugSomething isn't workingSomething isn't workingenhancementNew feature or requestNew feature or request
Description
Problem
Once an invasion is found, the script will keep going until the user presses L to stop the invasion loop. This requires the user's attention to the client which hurts the purpose of the script.
Example
The script will keep sending keystrokes to the game client after an invasion is found. Unwanted behavior such as switching weapons or using the other invasion finger will be produced.
Solution
Attempt to get the internal state of Elden Ring such that if an invasion was found, send that notifier back to the script so that the invasion loop can be cancelled on its own.
Other Notes
The current solution is not ideal as getting the internal state of another program is difficult and raises questions of software security. A better solution would have to be researched.
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bugSomething isn't workingSomething isn't workingenhancementNew feature or requestNew feature or request